Atomic worked on a variety of sequences for Ghost in the Shell, taking on some overflow from MPC Montreal.
It was the worst adaptation of one of my favorite properties, but it was super unique and interesting to work on.
From holograms to digital cyborg body enhancements, this show had it all.
Shots I composited.
Small breakdown of our environment work, enhancing present-day Hong Kong as a standin for future Tokyo. I was lead on this sequence with Antoine Wibaut.